Redemption Reapers - Combat Screenshot
Posted By Wynn Johnson Posted On

Redemption Reapers: A Promising Tactical RPG Hampered by Disjointed Elements

The Japanese gaming industry has a long and storied history, known for its unique approach to game development. This distinct style has given rise to iconic genres like the JRPG and a particular flavor of tactical RPGs, often blending deep narratives with engaging turn-based combat. Redemption Reapers, a new tactical RPG from the Tokyo-based Adglobe, attempts to capture this magic. Following the success of their debut title, ENDER LILIES: Quietus of the Knights, does Redemption Reapers deliver a satisfying experience for fans of the genre? Let’s delve into this review to find out.

A Strong Foundation in Tactical RPG Gameplay

Japanese tactical RPGs, with roots in tabletop games and classic RPGs, offer a unique blend of strategic combat and character-driven narratives. Players typically lead a band of heroes through challenging battles, developing their skills and equipment along the way. Redemption Reapers embraces these core elements, immediately immersing players in its world through meticulously crafted CG cutscenes and voice acting.

Redemption Reapers - Combat ScreenshotRedemption Reapers – Combat Screenshot

The game introduces the Ashen Hawk Brigade, a special unit shattered by the invasion of the mysterious Mort. Each mission is prefaced by detailed CG cinematics, effectively setting the stage and connecting the individual battles into a cohesive narrative. The story unfolds like a compelling novel or film, highlighting the characters’ personalities and interactions throughout their journey.

Redemption Reapers - Narrative CutsceneRedemption Reapers – Narrative Cutscene

Each character is imbued with a unique personality. Sarah’s impulsiveness is tempered by her compassion, Glenn’s stoicism hides a dependable nature, and Lugh exudes a youthful confidence. The game’s character development surpasses even some traditional turn-based RPGs, giving each member of the Ashen Hawk Brigade a distinct presence. Pre-battle dialogues are concise and engaging, further enhancing the narrative experience.

The combat system itself is well-executed, introducing a novel cooperative attack mechanic. Designed by Masayuki Horikawa, this system emphasizes tactical positioning and teamwork, offering a refreshing approach to turn-based combat.

Redemption Reapers - Character InteractionsRedemption Reapers – Character Interactions

While the game encourages strategic play, it also offers flexibility in completing objectives. Players can choose to bypass enemies entirely, focus on treasure hunting, or engage in all-out combat. This emphasis on squad-based tactics, combined with character progression and resource management, creates a balanced and challenging gameplay loop. Weapon durability adds another layer of strategy, forcing players to carefully consider their equipment choices.

Redemption Reapers - Skill TreeRedemption Reapers – Skill Tree

Visually, Redemption Reapers shows effort within the constraints of its original Nintendo Switch platform. While the graphics may not impress on more powerful hardware, the environments are well-designed and detailed. Character animations and skill effects are also noteworthy, adding visual flair to the combat. The soundtrack complements the gameplay, providing an engaging backdrop to the slower-paced battles.

A Disjointed Experience Hampered by its Origins

Despite the developers’ efforts, Redemption Reapers suffers from a disjointed feel. Its Nintendo Switch origins are evident in the control scheme, which feels clunky with a mouse and keyboard. The narrative, while presented well, is somewhat simplistic. The Ashen Hawk Brigade’s ability to single-handedly turn the tide against the Mort invasion stretches credibility. The story lacks significant plot twists or dramatic moments, relying on a straightforward good versus evil premise.

Redemption Reapers - Combat MechanicsRedemption Reapers – Combat Mechanics

Even boss battles fail to deliver a sense of excitement, lacking unique mechanics or memorable encounters. They primarily rely on overwhelming numbers and high health pools to challenge the player. This leads to a sense of needless grinding, encouraging players to maximize experience and resources rather than exploring alternative approaches.

Redemption Reapers - Environment ExplorationRedemption Reapers – Environment Exploration

Finally, the short playtime of around 5 hours, coupled with a relatively high price point, raises concerns about value. While the game offers a solid foundation in tactical RPG gameplay, its disjointed elements and brevity prevent it from reaching its full potential.

Redemption Reapers - In-game CutsceneRedemption Reapers – In-game Cutscene

Redemption Reapers - Combat EffectsRedemption Reapers – Combat Effects

Redemption Reapers - Enemy DesignRedemption Reapers – Enemy Design

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