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Kingdom Hearts: Melody of Memory Review – A Nostalgic Journey, But Is It Enough?
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Kingdom Hearts, a beloved franchise since its 2002 debut, remains a flagship title for Square Enix, alongside giants like Final Fantasy, Dragon Quest, and Tomb Raider. For 18 years, fans have followed Sora’s adventures through Disney and Final Fantasy worlds. However, the series is infamous for its complex timeline, with numerous games interspersed between the numbered entries. Kingdom Hearts 3 seemingly offered closure, but the tradition of prequels and spin-offs continues with Kingdom Hearts: Melody of Memory. Does this rhythm-based prequel live up to the legacy? Let’s dive in.
Recapping the Journey Through Melody
Melody of Memory
Kingdom Hearts: Melody of Memory serves as a compelling recap of the entire saga, experienced through Kairi’s memories as she searches for the missing Sora. This approach offers both newcomers and veterans a unique perspective. New players can grasp the overarching narrative in approximately 30 hours without playing every previous installment. For long-time fans, it’s a nostalgic trip down memory lane, revisiting iconic moments and anticipating what lies ahead after Kingdom Hearts 3’s cliffhanger ending. The game hints at exciting possibilities: “a world beyond,” “the true full moon,” a new Organization 13, and Sora’s potential return. These teases alone might justify the purchase for dedicated fans.
Rhythm-Based Combat: A Fresh Take
Melody of Memory
Beyond the story, Melody of Memory introduces a rhythm-based combat system. With over 345 stages and 145 tracks from across the series, players engage in musical battles spanning from Destiny Islands to Twilight Town and the Keyblade Graveyard. The roster boasts over 20 playable characters, including fan favorites like Sora, Riku, Roxas, and Aqua, grouped by their respective games (Classic, Days, DDD, and BBS). Guest appearances from Disney characters like Hercules, Aladdin, and Mulan add to the experience. Notably absent, however, are Final Fantasy characters, a trend continuing from Kingdom Hearts 3.
Melody of Memory
The gameplay, while musical, isn’t a traditional rhythm game like Deemo, Project Diva, or Cytus. It leans more towards extended quick-time events (QTEs) synced to music. This unique blend retains the series’ signature combat style while incorporating rhythmic elements, creating a fresh but familiar experience for both rhythm game enthusiasts and Kingdom Hearts fans.
Missing Features and Frustrating Design Choices
Melody of Memory
Despite its strengths, Melody of Memory suffers from some significant drawbacks. The Keyblade system, a core element of the series, is absent, with characters limited to default weapons. The skill system is similarly streamlined, with each character possessing only one ability. Upgrades and shops are rudimentary, offering little beyond potions. The leveling system feels redundant, especially after using Exp Boots, as character level has minimal impact. The world map progression is also restrictive, requiring players to complete a set number of stages before unlocking new worlds, forcing them to play through potentially less desirable tracks.
Melody of Memory
Conclusion: A Fun Diversion, But Not Essential
Kingdom Hearts: Melody of Memory provides a nostalgic journey through the series’ musical history, offering valuable context for newcomers and a fun diversion for veterans. The rhythm-based combat is a novel approach, but the absence of core gameplay mechanics and some frustrating design choices hold it back from being a truly essential Kingdom Hearts experience. While the story teases exciting future developments, the gameplay might not satisfy those seeking a deep or challenging experience. Ultimately, its value depends on your expectations and level of investment in the Kingdom Hearts universe.
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